*** Damage types ***
Guristas = Kinetic / Thermal
Serpentis = Thermal / Kinetic
Blood Raider = Thermal / EM
Sansha's Nation = EM / Thermal
Angel Cartel = Kinetic / Explosive / Thermal
Minmatar Fleet = Thermal / Explosive
Amarr Navy = EM / Thermal
Gallenta Navy = Thermal/EM
Mercenary = Explosive
*** Damage type to protect against:
Angel - All
Amarr Navy - EM & Thermal
Blood - EM & Thermal
Caldari navy - Kinetic & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel
Mining Guide,
Tritanium: Plagioclase, Scordite, Spodumain, Veldspar, Metal Scraps, Rakovene,
Pyerite: Arkonor, Bistot, Crokite, Gneiss, Omber, Pyroxeres, Scordite, Coesite,
Mexallon: Arkonor, Bistot, Crokite, Dark Ochre, Gneiss, Jaspet, Kemite, Plagioclase, Pyroxeres, Coesite,
Isogen: Dark Ochre, Gneiss, Hemorphite, Kemite, Omber, Spodumain, Rakovene,
Nocxium: Crokite, Dark Ochre, Hemorphite, Jaspet, Spodumain,
Zydrine: Bistot, Spodumain, Rakovene,
Megacyte: Arkonor, Spodumain,
To get whats needed..