*** Damage types *** <--------------What they do to you Guristas - Kinetic / Thermal Serpentis - Th /Kn Blood Raider - Thermal / EM Sansha's Nation - EM / Thermal Angel Cartel - Kinetic / Explosive / Thermal Mordu's Legion - EM / Kinetic / Thermal Mercenaries - Kinetic / Thermal / Explosive Rogue Drones - ALL Damage Types Minmatar Fleet - Thermal / Explosive
*** Weakness *** <------What you should do to them Ammatar = Thermal Angel = Explosive Blood Raider = EM Guristas = Kinetic Khanid Kingdom = EM Mercenaries = Thermal/Kinetic Sansha = EM Serpentis = Thermal/Kinetic Republic Fleet (Minmatar) = Thermal Rogue Drones = EM Thukker Tribe = Thermal Zazzmatazz = Thermal
Anomalies and their Levels There are 10 types of Anomaly Classes ranging from Class 1 to Class 10. Class 1 = Hideaway or Drone Cluster Class 2 = Burrow or Drone Collection Class 3 = Refuge or Drone Assembly Class 4 = Den or Drone Gathering Class 5 = Yard or Drone Surveillance Class 6 = Rally Point or Drone Menagerie Class 7 = Port or Drone Herd Class 8 = Hub or Drone Squad Class 9 = Haven or Drone Patrol Class 10 = Sanctum or Drone Horde
Each Anomaly Class has 4 different level's ranging from Level 1 Easiest to Level 4 Hardest. Level 1 = Anomaly Class Easiest Level 2 = Hidden Anomaly Class Level 3 = Forsaken Ano