-1.9 and above: you can enter all space freely -2.4 and above: you can enter all but 1.0 -2.9 and above: you can enter all but 0.9 and above -3.4 and above: you can enter all but 0.8 and above -3.9 and above: you can enter all but 0.7 and above -4.4 and above: you can enter all but 0.6 and above -4.5 and below: you cannot enter secure space without being fired upon by the navy/concord
1 au = 149.000.000 km 3 au = 447.000.000 km 7 au = 1.043.000.000 km 48 au = 7.152.000.000 km Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)
----------------EVE NPC Info---------------- Damage type(s) to protect against: Guristas - Kinetic & Thermal Serpentis - Kinetic & Thermal Mordus - Kinetic & Thermal Blood - EM & Thermal Sansha - EM & Thermal Angel - Kinetic, EM, Thermal & Explosive Mercenary - Kinetic, EM, Thermal & Explosive Amarr Navy - EM & Thermal Ammatar Navy - EM & Thermal Caldari Navy - Kinetic & Thermal Gallente Navy - Kinetic & Thermal Khanid Kingdom - EM & Thermal Minmatar Navy - Kinetic & Explosive -------------------------------------------- Main Damage type to deal: Guristas - Kinetic Serpentis - Thermal Mordus - Thermal & Kinetic Blood - EM & Thermal Sansha - Thermal Angel - Explosive Mercenary - Thermal ----------------------------------------------
Anomalies are ranked in difficulty by 10 levels, these are: