Main Damage type's to protect against and to shoot at the NPC enemy's Angel Cartel/Thukker Tribe - Explosive blood raiders - Electromagnetic or thermal Guristas - Kinetic /thermal Mercenary - Thermal Mordu's Legion/Serpentis - Termal or Kinetic Sansha/Rogue Drones - Electromagnetic or thermal the syndicate - Kinetic or Thermal
1434 to Sleepless Preserver - Bouncer II - Penetrates 3441 to Sleepless Preserver - Caldari Navy Inferno Cruise Missile - Hits